///<summary>/// 鼠標全局鉤子 ///</summary>public class MouseHook { private const int WM_MOUSEMOVE = 0x200; private const int WM_LBUTTONDOWN = 0x201; private const int WM_RBUTTONDOWN = 0x204; private const int WM_MBUTTONDOWN = 0x207; private const int WM_LBUTTONUP = 0x202; private const int WM_RBUTTONUP = 0x205; private const int WM_MBUTTONUP = 0x208; private const int WM_LBUTTONDBLCLK = 0x203; private const int WM_RBUTTONDBLCLK = 0x206; private const int WM_MBUTTONDBLCLK = 0x209; ///<summary>/// 點 ///</summary>[StructLayout(LayoutKind.Sequential)] public class POINT { public int x; public int y; } ///<summary>/// 鉤子結(jié)構(gòu)體 ///</summary>[StructLayout(LayoutKind.Sequential)] public class MouseHookStruct { public POINT pt; public int hWnd; public int wHitTestCode; public int dwExtraInfo; } public const int WH_MOUSE_LL = 14; // mouse hook constant // 裝置鉤子的函數(shù) [DllImport(user32.dll, CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)] public static extern int SetWindowsHookEx(int idHook, HookProc lpfn, IntPtr hInstance, int threadId); // 卸下鉤子的函數(shù) [DllImport(user32.dll, CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)] public static extern bool UnhookWindowsHookEx(int idHook); // 下一個鉤掛的函數(shù) [DllImport(user32.dll, CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)] public static extern int CallNextHookEx(int idHook, int nCode, Int32 wParam, IntPtr lParam); // 全局的鼠標事件 public event MouseEventHandler OnMouseActivity; // 鉤子回調(diào)函數(shù) public delegate int HookProc(int nCode, Int32 wParam, IntPtr lParam); // 聲明鼠標鉤子事件類型 private HookProc _mouseHookProcedure; private static int _hMouseHook = 0; // 鼠標鉤子句柄 ///<summary>/// 構(gòu)造函數(shù) ///</summary>public MouseHook() { } ///<summary>/// 析構(gòu)函數(shù) ///</summary>~MouseHook() { Stop(); } ///<summary>/// 啟動全局鉤子 ///</summary>public void Start() { // 安裝鼠標鉤子 if (_hMouseHook == 0) { // 生成一個HookProc的實例. _mouseHookProcedure = new HookProc(MouseHookProc); _hMouseHook = SetWindowsHookEx(WH_MOUSE_LL, _mouseHookProcedure, Marshal.GetHINSTANCE(System.Reflection.Assembly.GetExecutingAssembly().GetModules()[0]), 0); //如果裝置失敗停止鉤子 if (_hMouseHook == 0) { Stop(); throw new Exception(SetWindowsHookEx failed.); } } } ///<summary>/// 停止全局鉤子 ///</summary>public void Stop() { bool retMouse = true; if (_hMouseHook != 0) { retMouse = UnhookWindowsHookEx(_hMouseHook); _hMouseHook = 0; } // 如果卸下鉤子失敗 if (!(retMouse)) throw new Exception(UnhookWindowsHookEx failed.); } ///<summary>/// 鼠標鉤子回調(diào)函數(shù) ///</summary>private int MouseHookProc(int nCode, Int32 wParam, IntPtr lParam) { // 如果正常運行并且用戶要監(jiān)聽鼠標的消息 if ((nCode >= 0) && (OnMouseActivity != null)) { MouseButtons button = MouseButtons.None; int clickCount = 0; switch (wParam) { case WM_LBUTTONDOWN: button = MouseButtons.Left; clickCount = 1; break; case WM_LBUTTONUP: button = MouseButtons.Left; clickCount = 1; break; case WM_LBUTTONDBLCLK: button = MouseButtons.Left; clickCount = 2; break; case WM_RBUTTONDOWN: button = MouseButtons.Right; clickCount = 1; break; case WM_RBUTTONUP: button = MouseButtons.Right; clickCount = 1; break; case WM_RBUTTONDBLCLK: button = MouseButtons.Right; clickCount = 2; break; } // 從回調(diào)函數(shù)中得到鼠標的信息 MouseHookStruct MyMouseHookStruct = (MouseHookStruct)Marshal.PtrToStructure(lParam, typeof(MouseHookStruct)); MouseEventArgs e = new MouseEventArgs(button, clickCount, MyMouseHookStruct.pt.x, MyMouseHookStruct.pt.y, 0); // 如果想要限制鼠標在屏幕中的移動區(qū)域可以在此處設(shè)置 // 后期需要考慮實際的x、y的容差 if(!Screen.PrimaryScreen.Bounds.Contains(e.X, e.Y)) { //return 1; } OnMouseActivity(this, e); } // 啟動下一次鉤子 return CallNextHookEx(_hMouseHook, nCode, wParam, lParam); } }